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	<title>Comments on: Compiling Boost for the iPhone</title>
	<atom:link href="http://iphone.galloway.me.uk/2009/11/compiling-boost-for-the-iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://iphone.galloway.me.uk/2009/11/compiling-boost-for-the-iphone/</link>
	<description>iPhone Applications</description>
	<lastBuildDate>Wed, 01 Sep 2010 11:59:39 +0000</lastBuildDate>
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		<item>
		<title>By: foogy</title>
		<link>http://iphone.galloway.me.uk/2009/11/compiling-boost-for-the-iphone/comment-page-1/#comment-1122</link>
		<dc:creator>foogy</dc:creator>
		<pubDate>Wed, 26 May 2010 23:34:46 +0000</pubDate>
		<guid isPermaLink="false">http://iphone.galloway.me.uk/?p=243#comment-1122</guid>
		<description>Thanks Matt, actually I also had to modify user-config.jam. 
I removed the   tags from the file. (Thanks to grafikrobot on the boost irc channel for that)

Also, some part of 1.42 and 1.43 clash with objective-c because of the use of &quot;id&quot; as a variable name in basic_regex_creator.hpp and perl_matcher_common.hpp.
https://svn.boost.org/trac/boost/ticket/4132

This issue is fixed in the trunk.</description>
		<content:encoded><![CDATA[<p>Thanks Matt, actually I also had to modify user-config.jam.<br />
I removed the   tags from the file. (Thanks to grafikrobot on the boost irc channel for that)</p>
<p>Also, some part of 1.42 and 1.43 clash with objective-c because of the use of &#8220;id&#8221; as a variable name in basic_regex_creator.hpp and perl_matcher_common.hpp.<br />
<a href="https://svn.boost.org/trac/boost/ticket/4132" rel="nofollow">https://svn.boost.org/trac/boost/ticket/4132</a></p>
<p>This issue is fixed in the trunk.</p>
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		<title>By: Matt Galloway</title>
		<link>http://iphone.galloway.me.uk/2009/11/compiling-boost-for-the-iphone/comment-page-1/#comment-1121</link>
		<dc:creator>Matt Galloway</dc:creator>
		<pubDate>Wed, 26 May 2010 14:18:19 +0000</pubDate>
		<guid isPermaLink="false">http://iphone.galloway.me.uk/?p=243#comment-1121</guid>
		<description>@foogy - Yep I&#039;ve compiled 1.43. It should &quot;just work&quot; without needing to do anything to Darwin.jam I am pretty sure. I.e. all you need to do is run the `bjam&#039; lines from the boost-1.42 section.</description>
		<content:encoded><![CDATA[<p>@foogy &#8211; Yep I&#8217;ve compiled 1.43. It should &#8220;just work&#8221; without needing to do anything to Darwin.jam I am pretty sure. I.e. all you need to do is run the `bjam&#8217; lines from the boost-1.42 section.</p>
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	<item>
		<title>By: foogy</title>
		<link>http://iphone.galloway.me.uk/2009/11/compiling-boost-for-the-iphone/comment-page-1/#comment-1120</link>
		<dc:creator>foogy</dc:creator>
		<pubDate>Wed, 26 May 2010 14:14:41 +0000</pubDate>
		<guid isPermaLink="false">http://iphone.galloway.me.uk/?p=243#comment-1120</guid>
		<description>Did anyone successfully build boost 1.43 for iPhone?
The modifications to .macosx-version in Darwin.jam doesnt seem to apply for 1.43.</description>
		<content:encoded><![CDATA[<p>Did anyone successfully build boost 1.43 for iPhone?<br />
The modifications to .macosx-version in Darwin.jam doesnt seem to apply for 1.43.</p>
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	</item>
	<item>
		<title>By: Matt Galloway</title>
		<link>http://iphone.galloway.me.uk/2009/11/compiling-boost-for-the-iphone/comment-page-1/#comment-1009</link>
		<dc:creator>Matt Galloway</dc:creator>
		<pubDate>Tue, 04 May 2010 08:07:13 +0000</pubDate>
		<guid isPermaLink="false">http://iphone.galloway.me.uk/?p=243#comment-1009</guid>
		<description>@Gabriel - Thanks for the heads up with regard to the private API calls.</description>
		<content:encoded><![CDATA[<p>@Gabriel &#8211; Thanks for the heads up with regard to the private API calls.</p>
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	<item>
		<title>By: Gabriel</title>
		<link>http://iphone.galloway.me.uk/2009/11/compiling-boost-for-the-iphone/comment-page-1/#comment-1007</link>
		<dc:creator>Gabriel</dc:creator>
		<pubDate>Tue, 04 May 2010 04:08:51 +0000</pubDate>
		<guid isPermaLink="false">http://iphone.galloway.me.uk/?p=243#comment-1007</guid>
		<description>Thank you so much for your instruction! I&#039;ve compiled boost successfully for iPhone SDK 3.1.3.

By the way, it may not be a good idea to copy the missing headers (bzlib.h and crt_externs.h) to compile for the device. Some guys in the imagemagick forum have got their app rejected for using these API:

http://www.imagemagick.org/discourse-server/viewtopic.php?f=2&amp;t=16043&amp;start=0

Last time I checked, the missing headers are required only by boost::programoptions and boost::iostreams. Not a big deal, I guess :)</description>
		<content:encoded><![CDATA[<p>Thank you so much for your instruction! I&#8217;ve compiled boost successfully for iPhone SDK 3.1.3.</p>
<p>By the way, it may not be a good idea to copy the missing headers (bzlib.h and crt_externs.h) to compile for the device. Some guys in the imagemagick forum have got their app rejected for using these API:</p>
<p><a href="http://www.imagemagick.org/discourse-server/viewtopic.php?f=2&amp;t=16043&amp;start=0" rel="nofollow">http://www.imagemagick.org/discourse-server/viewtopic.php?f=2&amp;t=16043&amp;start=0</a></p>
<p>Last time I checked, the missing headers are required only by boost::programoptions and boost::iostreams. Not a big deal, I guess <img src='http://iphone.galloway.me.uk/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Matt Galloway</title>
		<link>http://iphone.galloway.me.uk/2009/11/compiling-boost-for-the-iphone/comment-page-1/#comment-906</link>
		<dc:creator>Matt Galloway</dc:creator>
		<pubDate>Tue, 06 Apr 2010 22:24:04 +0000</pubDate>
		<guid isPermaLink="false">http://iphone.galloway.me.uk/?p=243#comment-906</guid>
		<description>@Paul Solt - thanks for that! Ironically I just today compiled it for the simulator for 3.1.3. I&#039;ve updated the post to show how to compile for simulator. I&#039;ve shown it for 3.1.3 but it can also be used for 3.2 like you&#039;ve done.</description>
		<content:encoded><![CDATA[<p>@Paul Solt &#8211; thanks for that! Ironically I just today compiled it for the simulator for 3.1.3. I&#8217;ve updated the post to show how to compile for simulator. I&#8217;ve shown it for 3.1.3 but it can also be used for 3.2 like you&#8217;ve done.</p>
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		<title>By: Paul Solt</title>
		<link>http://iphone.galloway.me.uk/2009/11/compiling-boost-for-the-iphone/comment-page-1/#comment-905</link>
		<dc:creator>Paul Solt</dc:creator>
		<pubDate>Tue, 06 Apr 2010 22:00:40 +0000</pubDate>
		<guid isPermaLink="false">http://iphone.galloway.me.uk/?p=243#comment-905</guid>
		<description>Thank you for the post. I am using Boost so that I can use the unofficial Boost Logging Utility on the iPhone/iPad.

You didn&#039;t included the updated command for the iPhone Simulator and Boost 1.42, so I updated the command to the following:

./bjam --prefix=${HOME}/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/usr toolset=darwin architecture=x86 target-os=iphone macosx-version=iphonesim-3.2 link=static install</description>
		<content:encoded><![CDATA[<p>Thank you for the post. I am using Boost so that I can use the unofficial Boost Logging Utility on the iPhone/iPad.</p>
<p>You didn&#8217;t included the updated command for the iPhone Simulator and Boost 1.42, so I updated the command to the following:</p>
<p>./bjam &#8211;prefix=${HOME}/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.2.sdk/usr toolset=darwin architecture=x86 target-os=iphone macosx-version=iphonesim-3.2 link=static install</p>
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	<item>
		<title>By: Matt Galloway</title>
		<link>http://iphone.galloway.me.uk/2009/11/compiling-boost-for-the-iphone/comment-page-1/#comment-875</link>
		<dc:creator>Matt Galloway</dc:creator>
		<pubDate>Tue, 30 Mar 2010 22:36:15 +0000</pubDate>
		<guid isPermaLink="false">http://iphone.galloway.me.uk/?p=243#comment-875</guid>
		<description>@Steven - in Boost &gt;1.40 they added some things to the bjam to enable easy compiling for iPhone.

I haven&#039;t looked at 1.42 yet, but I&#039;ll try to do so and give a quick update on what has changed.</description>
		<content:encoded><![CDATA[<p>@Steven &#8211; in Boost >1.40 they added some things to the bjam to enable easy compiling for iPhone.</p>
<p>I haven&#8217;t looked at 1.42 yet, but I&#8217;ll try to do so and give a quick update on what has changed.</p>
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	<item>
		<title>By: Steven Jones</title>
		<link>http://iphone.galloway.me.uk/2009/11/compiling-boost-for-the-iphone/comment-page-1/#comment-874</link>
		<dc:creator>Steven Jones</dc:creator>
		<pubDate>Tue, 30 Mar 2010 22:19:32 +0000</pubDate>
		<guid isPermaLink="false">http://iphone.galloway.me.uk/?p=243#comment-874</guid>
		<description>Great guide but unfortunately im using boost 1.42. Will you be updating this guide soon? That would be super helpful.</description>
		<content:encoded><![CDATA[<p>Great guide but unfortunately im using boost 1.42. Will you be updating this guide soon? That would be super helpful.</p>
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	<item>
		<title>By: Matt Galloway</title>
		<link>http://iphone.galloway.me.uk/2009/11/compiling-boost-for-the-iphone/comment-page-1/#comment-366</link>
		<dc:creator>Matt Galloway</dc:creator>
		<pubDate>Wed, 16 Dec 2009 16:15:23 +0000</pubDate>
		<guid isPermaLink="false">http://iphone.galloway.me.uk/?p=243#comment-366</guid>
		<description>Hi Carles,

Yes it seems in 1.41 Boost has become much easier to compile for the iPhone. I&#039;m leaving this here for reference but will endeavour to update it with some 1.41 specifics soon.</description>
		<content:encoded><![CDATA[<p>Hi Carles,</p>
<p>Yes it seems in 1.41 Boost has become much easier to compile for the iPhone. I&#8217;m leaving this here for reference but will endeavour to update it with some 1.41 specifics soon.</p>
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